Part Two: Importing a Character Spritesheet and Setting Up a Player Gadget

IG MakerIn the first part of this tutorial, we covered the very first steps in IG Maker: how to set up a new project in IG Maker, import some graphics and create a simple map. Now it’s time to put a character on that map! Let’s begin by importing some placeholder graphics for the character and setting up basic movements. Read the rest of this entry »

Part One: Importing Assets and Creating a Simple Map

In this tutorial, we cover the first steps in IG Maker: how to create a simple map and place a player gadget on it.

Defining the player character was really simple in RPG Maker, but don’t let the apparent complexity of Enterbrain’s new engine discourage you – once you get over this first stumbling block in using IG Maker, the engine will hopefully start to make sense.

IG Maker - different types of game genres

IG Maker - different types of game genres

IG Maker currently has 3 genre plugins: platform, shooting and RPG (the demo plugin has a different function and we won’t cover it in this tutorial). In all 3 of them, it is assumed that one of the “gadgets” will be a player character. The player gadget is treated as a special gadget that can’t be deleted and has its own dedicated events that trigger switching actions. In this tutorial, we will show how to put the player on screen in RPG mode, but the same basic rules apply to other plugins, too. Read the rest of this entry »