Trying to capture the spirit of being young and happy in Japan in a raising simulation game.
It’s time for the next update of Happy Memories: Azalea Town, devlog! I wanted to show some reference material we’re using to establish the atmosphere of this game. What would you expect to see in a raising simulation game set in modern Japan?
I would definitely expect a convenience store, game center, part time jobs where they tell you that egao (smiling face) is worker’s most important attribute, cute characters / mascots everywhere (hmmm… a relaxed bear would get us in legal trouble – perhaps a relaxed frog would do?) Read the rest of this entry »

